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Old 03-17-2014, 06:32 PM   #71
Sebastian Palkowski
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Join Date: Mar 2002
Location: Hamburg, Germany
Posts: 5,386
At the beginning, that was the plan (so you read that correctly). Over time I realized, that FHM needs it's own identity to become the game I imagine. So I'm now way more open for ideas, that help FHM to become a better game. Another point is, last year we had Daniela only for a very short time working on FHM. This year, we will have her for 2-3 months fulltime work on FHM, so that gives us so much more possibilities.

I'm very interested in your re-worked ideas. Please ask me anything you might need to know before you start work on it about what is possible and what not (so you don't have extra work). We can do it on the beta board. It is something I want to start as soon as possible so we can have a first talk with Daniela in about 2-4 weeks in preparation for version 2.

Quote:
Originally Posted by archibalduk View Post
I'm somewhat confused by this sentence. I had always been of the impression that you wanted to stick to the OOTPB style of menus. I could have sworn I read somewhere you said that FHM will have the OOTPB style menus and UI with only relatively minor adjustment. Whereas I read the sentence above as saying that in fact FHM isn't so rigidly stuck to the OOTPB menus after all. Have I misread what you're now saying?

The reason I ask is because I have been updating my previous mammoth post in the Research Forum about the UI and it'd be useful to know what can and can't be changed. My previous suggestions and planned suggestions had been on the basis that the menu system was set in stone and that sub-menus within sub-menus were here to stay. If that's no longer the case and in fact you're open to reworking the menu system (i.e. not an OOTP Hockey but a game with its own identity, as you put it above) then I'd rework my suggestions with this in mind.

I'd be very grateful for your clarification of the above.
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