Thread: Daily Duties
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Old 03-14-2014, 08:24 AM   #15
ondemonitors
Minors (Single A)
 
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Join Date: Apr 2010
Location: The Isle of Long
Posts: 92
Quote:
Originally Posted by BIG17EASY View Post
I handle all player transactions. I set up my minor leagues (for the most part) in January while making note of where my prospects are so I can watch them closely. By the end of spring training, I may need to sign a few minor league free agents to fill rosters of teams that start their seasons in April. Then I sim a day at a time, looking at each minor league team's box score after each sim. I try to only promote guys when I need to fill a roster spot after a player goes on the DL. I keep notes so that when minor leaguers come off the DL, I know who I promoted to fill his spot. Unless that guy who was promoted is playing really well, I'll send him back to his original team. It can get a little tedious, but I find that it's worth the time to keep the AI from juggling my prospects around and possibly hurting their development.

I will promote my prospects if they've proven they are dominating their current level -- usually after 150 at bats or 75 innings for a starter or 20 for a reliever. But that's not a strict rule I follow.

And I set my major league lineups with the 7-day lineups screen because I don't trust the AI's lineup construction. I won't do anything with minor league lineups other than sometimes using the "force start" function to make sure a prospect is playing his main position.

I only release minor league players if they're overmatched at their current level and I either don't have a spot for them at the next lowest minor league team, or they're too old (by my standards) for that next lowest team.




This...exactly...
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