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Thanks for the responses guys! GiantYankee the step by step processes you provided especially helped me with figuring out how exactly to ATTEMPT to pull this off! I realize the league is going to be rather large, but it would be even larger if I wasn't reducing the amount of minor leagues out there! I do want the feeders though so I can have stats to analyze to decide who to draft.
Concerning the scouting...I was thinking if I turned it off, but keep overall/potential/batter/pitcher and injury ratings all hidden (so uncertainty would still be in play). Keeping only "Other Ratings" as non-hidden then I would have to rely heavily on the production/splits/stats/history/etc for player evaluation.
Doing it this way: I would be getting 100% accurate information on fielding, speed/stamina. (I don't like the idea of losing games because I'm trying to find out if my SS can also play 2B in a pinch, or missing out on the fact that my 1B is actually fast and capable of running the bases and plays the corner outfield positions well, etc..) If I discover a way to evaluate their defensive ability at various positions and in general or evaluate speed/stamina realistically then maybe I'll hide those too.
Keeping scouting on and editing/signing my scout director to a long term deal does sound like a great idea as well, so I could keep scouting turned on...although I will probably still play with it on very low. I might also edit all CPU controlled scouting directors to long term deals with good ratings as well, because I want the computer to be at an advantage and not handicapped.
Honestly though, since I haven't even actually played through a regular season of OOTP I don't even know exactly how scouting works...but I like the idea of seeing some text on their playing styles/strengths/weaknesses.
Going to continue working on trying to setup/tweak this league...I'll probably be back with some further questions! Thanks again.
Last edited by HawkyTom; 02-14-2014 at 04:08 PM.
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