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Old 01-14-2014, 09:34 PM   #8
sandman2575
Minors (Triple A)
 
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Join Date: Apr 2013
Location: Cambridge, MA
Posts: 255
Quote:
Originally Posted by GiantYankee View Post
I have tried setting up leagues with 100 feeder teams and the sim times were extremely slow. The file size became too large as well. I might suggest something like 60 feeders but I'm not sure if that will work either. I love the idea of feeders but I think it works best when the leagues are smaller.
It sounds then like having feeders for the MLB just isn't practical - ? Unless I'm miscalculating something you need close to 200 feeder teams to cover all tiers of the minors - ?


Quote:
Originally Posted by nebradska View Post
Every time I use a universe with real NCAA teams, I just check the CWS article on Wikipedia and include the teams that have been historically successful there, with weight placed on total championships, total qualifications, and more recent appearances. Then I just go down the list until my quota is filled.
nebradska, do you do this with the NCAA mod, or is this just something you put together yourself? I haven't figured out a way to tweak Nutt's mod, reducing the huge number of teams and conferences, without it also screwing up the organization of teams.


@Biggio509 -- thank you for the extremely detailed information - !


I'm left scratching my head over what to do though -- it seems like you need more feeders than the game can really handle for a 30-team, 7-tier minors league. But I'd like to have feeders in order to run a Stats Only MLB-type league, so that the amateur players will have some statistical history by the time they enter the draft.
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