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Over the weekend I got a PM with 6 rather big bugs in historical mode that we looked into (and fixed most of them). A few points are not really bugs but areas we have to tweak which always takes a bit longer.
We still fix bugs as needed but what changed in the last few weeks was that we started to work on the game again. As I wrote earlier, we want to concentrate more on the main aspects of the game and make them as fun as possible to play (of course we will not forget all other areas, we will fix anything that needs to be fixed and most changes will effect e.g. historical or fictional as well).
About a month ago we sat down and discussed what areas needed a re-design to make them more fun. What we came up with was:
1. Development/Training
2. Scouting
3. Match Engine/In-Game
4. Career Play
Disclaimer: all I say now and later can change and there is no timetable at all other then "it's done when it is done, tested and ready for public".
We know exactly how this 4 areas should work in the future and started to make the necessary changes. Especially point 4 will only be a starting point as it is by far the biggest area that needs changes but we want to make noticeable improvements to it now and take it from there in future updates/versions.
Tomorrow I will post more details about the Development/Training changes. Here we are done with the coding and in the process of tweaking the results (which takes a lot of time as we need to make long-time sims after all tweaks).
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