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Old 12-27-2013, 08:22 PM   #11
GoNATS
Bat Boy
 
Join Date: Dec 2013
Posts: 3
Quote:
Originally Posted by Honorable_Pawn View Post
Lastly,

You mentioned aging. There is so much debate around here about aging. I have read all of the threads around here that have used "simple" statistical comparasions and basic "eyeballing" of results in order to come up with good aging modifiers.

I feel that Marcus has done a pretty good job getting this right. I only tweak them slightly. Keep in mind that even large tweaks (unlike all other settings in the game) have diminishing results. So there won't be a big-giant change from 1.00 to 0.25. Yes, there will be a difference but not as big as you'd expect when you compare them to other modifiers in the game. **Stat output modifiers are very touchy, aging modifiers..not so much***

Anyway this is what I use for aging:

Attachment 318324
Many thanks for detailed response, very helpful, especially your thoughts re AI Eval. My hunch was that the defaults were quite good especially this late in development. I don't know that I'd even touch the stat outputs (I.e. League totals modifiers/ PCMs right?). Have you messed around with those? I imagine it might be fun just for kicks, otherwise hands off if you want realistic stat outputs.
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