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Old 12-01-2013, 05:08 PM   #32
jslmsca
All Star Reserve
 
Join Date: Nov 2013
Location: Calgary
Posts: 592
Quote:
Originally Posted by AlpineSK View Post
It is a company that has put together an incredibly successful franchise with OOTPB and now needs to translate that success to hockey instead of trying to create a NEW engine.
Not to be an apologist, but it's not that simple. First, the simulation engine could not just be ported over since baseball is a completely different game. Football Manager would probably have an easier time of translating a "pitch" into a "rink" and modelling player interactions since a soccer "pass" could be equated into a hockey "pass" but even then, the play area is substantially smaller, the number of players involved different, the interactions and events unique between the sports. That's large enough of a job in itself but now you're asking to take a *baseball* engine and convert it to hockey? It make sense that a new engine needed to be written.

Second, other engines such as finances could possibly be incorporated with tweaks to accommodate different CBAs, salaries, team budgets, etc. The big assumption here is that OOTP was developed in such a way to support a "plug-and-play" system. Did OOTP have the foresight to do this, in anticipation of eventually developing a hockey game? My guess is probably not. As a developer, I know I've wished to make re-use of elements in our products and ended up just having to rewrite them because the architecture did not support a simple "plugin" of existing code. It wouldn't surprise me if it's the same case here.

Why can't SI port Football Manager to the National Football League? It's just not as simple as it sounds.
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