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Old 11-30-2013, 11:14 PM   #51
WACo
Minors (Rookie Ball)
 
Join Date: Nov 2013
Posts: 25
1. Make the filter/sorting choices stick until changed. When searching and then backing out, the filters reset, requiring you to go through the filters and sorting all over again. And allow us to go to a particular page in the player list.

Trading...

2 Make it possible to search on position (already there), plus one (or more depending on processing/memor cost) parameter, such as rating, salary, contract years, age (at least... Or at most...), and perhaps active roster vs minors.

3. Trade scouting. Sort teams based on team weakness (and slight or full weakness) so we know who to try to trade with.

4. player Shopping. Get rid of the trading block, and expand it into a place to shop players to gauge interest

Player development

5. More appropriate draft info. one simple thing is to let us see who the AI wants to pick. Another would be to classify them according to D strength. For instance, I'm looking for a 1B in the draft. I dint see any good ones, but later, while searching by position "C" for a catcher, I find a guy rated at 4 as a catcher who is rated 7 as 1B! Why is this guy listed as a Catcher (and not a 1B)? This is frustrating, and happens not only in drafting, but in player listings when looking at trades too.

6. Better indicators of pitching development. The green arrow isn't working for pitchers if you bring them up during sept roster expansion and they pitch a game (especially a SP). Even if they do well, go 2-0 with a 1.8 ERA for example, They sit at 20/72 (using 80pt scale, 20 out of 80 actual, potential 72 of 80) and the arrow never appears even if you sit them in the minors for a couple of years. It's very difficult to develop stamina, so every SP ends up being rated Bullpen with a 3/10 stamina, then the CPU turns them into MR. You end up with 1-3 starters at 20/80 forever due to no clue to bring them up, and a big pile of mediocre MR, and have to go to the FA market to get your SPs. Or bring them up 20/72, the get hit and go mental and rating drops to 20/29 - toast.

And a lot of the previous stuff too.

Last edited by WACo; 11-30-2013 at 11:42 PM. Reason: Clarify examples.
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