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Old 11-15-2013, 07:52 AM   #15
dl_
Minors (Rookie Ball)
 
Join Date: May 2011
Posts: 29
Quote:
Originally Posted by chucksabr View Post
I'm hip. I've done so much research for my English league idea, I was wondering at what point I was going to burn out. I haven't yet, but I have found that the deeper I go, the more realism I demand. I figure, I put so much work into this, why should I settle for something I can't control easily? I have to figure out a way to control it. But to maintain my sanity, I have to punt on certain things.

Example: my league started in 1888. There were no night games. But the Game assumes there have always been night games, so it always schedules them. So I had to learn how to manage the .lsdl/.txt file to make schedule changes in bulk.

But then, once I introduced playoffs in 1892, all the playoff games were scheduled at night. All of them. So in order that the almanacs, which I am sharing on my thread, do not show this inconsistency, I went in using Komposer, which I'd never head of before, located the six teams with playoff schedules, and changed the times manually. Then I remembered the individual game box scores had the times, too. So I had to change those.

That all took more over an hour, since I had to figure out a system for effectively changing them.

Then I thought: why? To what end? Who's going to even see these anyway, besides me?

So I think next season, I'm probably going to punt on that. It'll be a bit of a kick in the shin knowing they're there. But once I let it go, mentally, I'm sure it will be freeing.

Don't let the need for realism rule your life.
You are an inspiration. I'm trying to mess with and see all the little things the game has and sometime it's a bit bothersome knowing how much I could do with a feature I find, and therefore how much of a halt it can have on my dynasty..
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