11-15-2013, 07:52 AM
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#15
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Minors (Rookie Ball)
Join Date: May 2011
Posts: 29
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Quote:
Originally Posted by chucksabr
I'm hip. I've done so much research for my English league idea, I was wondering at what point I was going to burn out. I haven't yet, but I have found that the deeper I go, the more realism I demand. I figure, I put so much work into this, why should I settle for something I can't control easily? I have to figure out a way to control it. But to maintain my sanity, I have to punt on certain things.
Example: my league started in 1888. There were no night games. But the Game assumes there have always been night games, so it always schedules them. So I had to learn how to manage the .lsdl/.txt file to make schedule changes in bulk.
But then, once I introduced playoffs in 1892, all the playoff games were scheduled at night. All of them. So in order that the almanacs, which I am sharing on my thread, do not show this inconsistency, I went in using Komposer, which I'd never head of before, located the six teams with playoff schedules, and changed the times manually. Then I remembered the individual game box scores had the times, too. So I had to change those.
That all took more over an hour, since I had to figure out a system for effectively changing them.
Then I thought: why? To what end? Who's going to even see these anyway, besides me?
So I think next season, I'm probably going to punt on that. It'll be a bit of a kick in the shin knowing they're there. But once I let it go, mentally, I'm sure it will be freeing.
Don't let the need for realism rule your life.
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You are an inspiration. I'm trying to mess with and see all the little things the game has and sometime it's a bit bothersome knowing how much I could do with a feature I find, and therefore how much of a halt it can have on my dynasty..
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