View Single Post
Old 11-06-2013, 05:19 PM   #20
BIG17EASY
Hall Of Famer
 
Join Date: Jun 2006
Posts: 3,291
Quote:
Originally Posted by Orcin View Post
After a re-scout, the draft pool is:

players > 2.5 stars potential = 0
2.5 stars = 5
2 stars = 8
1.5 stars = 12

So, in a 30-team league, we are not out of round 1 before we get to 1-star players.

1 star = ~500 (rounds 2-15 in a 25-round draft pool of 1050)
I admit that's very poor. I had one season of this happen to me when I imported a league from 13 to 14. But the thing I had to remind myself is that star ratings are relative to the rest of the players at that position. So while a guy may be a 2.5-star potential when he's drafted, when he gets to the big leagues and the talent pool changes, those stars will go up even though his skills are what they were predicted to be when he was drafted.

Quote:
Originally Posted by Orcin View Post
And where is this written?

Oh ok, that's an opinion then. My opinion is that players rated 1.5 stars and above are what you describe as 1-star guys. 1-star players have very limited big-league potential but are long shots, and 0.5 star players have no potential.
I tried to find this in the manual, but couldn't find anything specific. There's one reference to a 3-star player being above average, but nothing else definitive. But I still believe that a one-star MLB potential equates to being an average player, or in sabremetric terms, a 0.0 WAR.


Quote:
Originally Posted by Orcin View Post
In my opinion, the skill ratings are aligned with the star ratings, so moot point.
This is where I wholeheartedly disagree. One four-star shortstop could be 70s and 80s in defensive ratings (I use 20-80 scale) and only around 50s offensively and speed wise. Another four-star shortstop could be around 50s defensively, 60s offensively and 70-plus in speed and baserunning. They are clearly different types of players.

Quote:
Originally Posted by Orcin View Post
Back to the pool above... if you want to make the draft fun, give me at least a few guys that my scout thinks will be real stars, maybe one or two that could make the Hall of Fame. Nothing above 2.5 stars is just boring.

Make the draft pool like it used to be. Give me a much better looking pool to choose from, make me agonize over the choices, and then have half of them turn out to be over-rated. Same game result, also realistic, and lots more fun.
As I said, the pool above is bad. If I was seeing that every year in my league, I'd be disappointed. That said, I just did the 2022 draft in the league I imported from 13 (imported in year 2016) and each year there are a few more 2-star and above potentials in the draft. So perhaps the game is just balancing itself out? That's just a guess.

As far as the better-looking draft pool, I personally don't want that. I don't want to pick highly rated players who crap out. I want to have to search the draft pool after the first two or three rounds to find a guy with a good skill or two who might be able to develop his lower rated skills and become a solid player. I don't want to get to round three and have my pick of 2.5-star potential guys.

Last edited by BIG17EASY; 11-06-2013 at 05:20 PM.
BIG17EASY is offline   Reply With Quote