Quote:
Originally Posted by sprague
The main changes are in the modifiers, not really if the set it to normal or often or whatnot.
i suggest you save your game as a qs, or template. load a new game and test various things each year. it will be dependant too on walks, hits
one game i like for example, fairly modern (normal stealing) but i up the success rate to 1.140, and the steal attempts around 1.400. Gives me a league leader in the 70-80's almost every year
but it gets slightly tweeked as i go along
best i can suggest
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I'm glad you gave me your numbers, I would have spent 5 more seasons coming to that conclusion. Those are just about right for the numbers I'm looking for. my leader had 84 and the next three were in the 60's.
[QUOTE=RchW;3596570]
Quote:
Originally Posted by zoomzilla
In my league strategy I've changed stolen base frequency to "Very Frequent" and I'm still netting the same number of steals at the same percentage as modern day leagues.
I've done a lot of messing with the modifiers to get different effects and stats for my league and I'd like to double the number of stolen bases with effecting as little else as possible.
Is it possible to get this effect from tweaking the number underneath all the other batting modifiers? I see there is a field for "Stolen base attempts" and "stolen base attempt success %" I'm thinking of tweaking these numbers to about .400 (up from .261) and percentage to 1.000(down from 1.554) As I see it I will have more attempts at a lower success percentage, correct?[/QUOTE]
Pretty close. Do you really want to lower the success rate by 55%? What is the current rate? If you lower the success rate too much it can have an effect on pitching by making it more dominant. It's always a good idea to make changes in a step wise manner so you can digest the effect on other parts of the game.
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I am trying to make pitching a little worse overall. I may raise the percentage a bit and lower the attempts a bit. Hopefully this will keep the numbers about the same but cause more runs scored and higher ERA. Thanks to both of you for the info. BTW, this league is going to have it's history erased and I will start "fresh" when I get these numbers properly tweaked so I'm not worried about messing anything up.