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Well, if you're going to be managing your games, I'd say that the bullpen management is probably the most important. You'll want to get your best relievers in the most crucial spots in the game while keeping your pen fresh enough (as in not over-using your best relievers so they're always tired).
But really, you're going to just have to accept that there's a lot of variance in player performance in baseball from game to game, so there's not really anything you can do that will have a significant effect on ONE game. But, there are things you can do that will give you a little edge that can build up over the season to get you a couple extra wins or whatever. You can set your lineup, which has a small effect. You basically want people batting near the top that can get on base and people batting in the middle that can drive them in. You can alter your pitching rotation so that your lefty starter gets to face mostly teams that are weak against lefties. You can structure your bench so that you have different pinch hitters available (one that has power, but probably not enough other abilities to start for you, when you really need a homerun, one that doesn't have much power for when you really just need to get on base etc.).
So, most of that is basically stuff you can do as a GM, but implement the plan as a manager probably a little better than the AI could.
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