Quote:
Originally Posted by olivertheorem
Degrade it as a percentage of the season lost, based on calendar days? So that weeklong injury isn't a big deal, but losing a year (or more) is huge.
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But then you get into the issue of how defining a player who's almost ready to return from a long injury. A guy who is two weeks away from coming back from Tommy John surgery is still a huge risk. A guy who is two weeks away from coming back from a broken arm is much less risky. And what about a guy who was out for 6 months with a broken arm? Not as significant as a muscle injury would be. You'd have to code the AI to understand the difference between injuries as well as the difference between length of injuries.
I'm not saying I wouldn't like to see this, just that it would likely be a difficult thing to code, and there are other things that I would like to see the dev team focus on first.