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Old 09-13-2013, 07:56 PM   #48
BradC
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Join Date: Jan 2011
Location: northern CA
Posts: 1,874
RE the "built from the ground up" comment: I guess it's how you use your metaphor that dictates how you view that phrase. To me, the UI and things like that are like the facade on a building - the actual simming of the games, the various hockey rules that are different from baseball, etc. are the pipes, the electrical wires, and all the other stuff that makes the building, or the game, actually function.

I'm sure there is code shared between OOTP and FHM that, for example, dictates how player pages are laid out, or how clicking a certain button takes you to a specific place (or how the back and forward buttons work), but none of that matters if you don't have the basics in place.

Yes, it was a very rough launch, and we're all just as frustrated by that as everyone else is. We're working hard to smooth things out and make people happy. We value constructive feedback, whether it's a critique of how the game plays or it's a bug report. We're dedicated to improving the game, and the nice thing about being such a small company with very low overhead is that we can survive a rough launch without needing to think about cancelling the game.

We're very happy with the sales so far, and the % of refunds is actually comparable to the % of OOTP 14 refunds, so I think a lot of people are willing to stick with us. Again, if you want your money back, or if you're holding off on making a purchase, we respect that completely. We just hope you'll keep following the game's progress and will give it another shot at some point.

Thanks. Have a great weekend, everyone.
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