09-12-2013, 10:45 PM
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#39
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Hall Of Famer
Join Date: Mar 2002
Location: Canada
Posts: 3,438
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Quote:
Originally Posted by dejaqwho
Gee whiz, ability to change scoring levels. Thanks for the info, I am going to start up a game right now and increase the scoring level, I am going to have a blast! ....O wait the AI is utterly usless, no matter what `sprinkles`I put on this, it wont make a difference, because the core leaves a bad taste.
It does not matter what tiny little features they add. Until they fix the AI to something playable it won`t make any difference. They could tell me within 24 hours we are releasing a full 3D match engine...AI is still the same, then no thanks. Thats the problem here, they left AI till the very last, wasting time on sideshows like historical custom leagues, which have no purpose being there if AI wasn't sorted out first.
Don`t compare FHM to EHM, their AI wasn't by any means perfect, but it was very playable. EHM did the right thing, make the AI solid as can be then add the side shows latter.
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Correct me if I am wrong but EHM was built from a very buggy free to play version and was developed into what it became? I am pretty sure that is how it was because I played the free to play game and in the beginning, it was awful and buggy as hell. Then by the time SI got its money into the game was very good and built on by SI. So enough with this EHM v FHM crap. Only difference between EHM start and FHM start is that FHM charges
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