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Old 09-08-2013, 06:36 PM   #2
Fyrestorm3
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Join Date: Aug 2011
Location: Tampa Bay, Massachusetts
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Quote:
Originally Posted by Parker8283 View Post
  • Opt-out clauses: This is probably the hardest thing to get to work in a simulator, but (not trying to sound mean or rude here) if the developers have done this much, they can probably find a way to do this. We (as in GMs) should be allowed to include opt-out clauses so players could opt-out of their contracts. Whether it be only a certain year(s) (as in the case of Elvis Andrus), or from the end of a year on (as in the most recent case of Zack Greinke). It would probably be calculated from the morale of the player under the Team Record and Role on Team categories (Transactions could also be included if he's unhappy about making $20M in AAA). It probably SHOULDN'T include Performance because, well, that's his own fault. For example, I just pulled up a random player in my Astros rebuild (going well, in the middle of the 2019 season, made playoffs last 3 years, no WS title), and he is good on everything. However if he was very upset about his role on the team, an a little unhappy on the team's record, at the end of the season, he could use his opt-out clause to get out of the contract. If a player opts-out, he would probably not want to negotiate a new contract (depending on the circumstances) so maybe that could be barred. In summary, Opt-out clauses should be included.
Thing is, we already have player option years. I know that TECHNICALLY, opt-out clauses and player options are different, but the difference is, in my opinion, so minute that I don't think it warrants including both of them in the contract options.

Thing is, it's important to remember that some people play this game with very little knowledge of how a sporting front office position works. I'm all for more realism, but I feel like too much realism can be a bad thing - contracts are complicated. And including two extremely similar contract options does little to improve the playability of the game, but it can confuse a player who is not up to speed on how contracts work in real life.
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