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Old 09-04-2013, 08:22 PM   #8
Orcin
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Join Date: Aug 2010
Location: Indiana
Posts: 9,884
Quote:
Originally Posted by pumph View Post
It's a team I took over after the start of the season and was not able to trim as much as I wanted to. But I'm still on pace to earn a profit.
Unfortunately, that's not relevant.

Quote:
Originally Posted by pumph View Post
On top of the cash I have, you'd think I'd get the wiggle room needed to pick up a player that that can help me, as I'm in the lead for the wildcard, and struggling to hold on.
The game does not have a "wiggle room" clause. The budget is firm.


Quote:
Originally Posted by pumph View Post
I wish there was a way to show ownership my planned budget for the next season and have them ok this move. The player in question would instantly be my #4 SP and a nice little upgrade for me.
Again, that's just not part of the game design. Your owner is an economizer, so his highest priority is going to be getting his hands on your cash anyway. He probably doesn't care so much about winning, or he would be more demanding.

One key fact is not known here, unless I missed it. Does this player have an expiring contract?

If not, your only solution is to make "none" under "$ for extensions" go away by reducing contract $ for next season via trades. Since you are probably past the trade deadline, that won't be a solution for you.

If his contract does expire and therefore does not impact next season, your problem is the current year budget room. As pointed out earlier, cash does not count for taking on a player already under contract. It may not make sense, and I am not trying to defend it. I am just telling you how the game works.

One thing that you could do is release players with future contracts. That will cause you to lose money in the current year because the entire contract amount would be accelerated into the current year P&L. I don't recommend that either, because your economizer owner would likely fire you for losing money.

Bottom line.... there is no solution that allows you to claim the player.

Last edited by Orcin; 09-04-2013 at 08:24 PM.
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