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Old 08-23-2013, 11:57 AM   #53
The Wolf
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Quote:
Originally Posted by The Wolf View Post
Okay, let's break this down.

Andreas:

1. What is the official purpose for storylines?

2. Why have there been so many severely punitive outcomes from storyline stories (loss of market size, fan interest, etc.)?

3. Why are there so very few positive outcomes to storylines?

4. Did the OOTP design staff believe that there was insufficient randomness in the game before adding storylines?

No, I'm not trolling. You wanted constructive criticism, I gave it, and now I'm asking serious questions.
Andreas says that these questions have been answered before. Does anyone recall the answers? Has anyone seen an answer to question #4 anywhere?
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Quote:
Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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