View Single Post
Old 08-21-2013, 07:27 PM   #17
Lukas Berger
OOTP Developments
 
Lukas Berger's Avatar
 
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,363
Quote:
Originally Posted by MUFC1878 View Post
Sure. I don't have much time to play or customize the game as much I'd like, but if it's as quick as you say, then I could give it a try.
Cool. Get the facegen modeler here if you don't already have it.

Once it's installed and you start it up you to the File > Open. Then open the facegen you want to modify.

For most pre-made historical faces all you'll then need to do is to go to the Generate tab, the tab on the far left of the set of tabs to the right of where the face will be displayed. Then pick the All Races tab.

Under Step 2 on that screen (you can ignore step 1), you'll see a set of sliders. The sliders you'll use most are the caricture sliders. Use the right caricture slider, which sets colour. (If the sync lock box at the bottom of the slider is checked, then uncheck it) With a historical facegen loaded it'll typically be somewhere in the section that says monster. Drag that slider up, to the general area of where it says typical, or even to attractive, or until the face looks fairly human to you.

For most faces, that'll do it, you can then save. For a few you may want to try playing with the other sliders on that screen, or those on the shape or colour tabs, but for the most part, that's the only slider you'll need to touch. It'll at least get things looking decent, even if not perfect.

See the pic below:


Last edited by Lukas Berger; 08-22-2013 at 10:48 AM.
Lukas Berger is offline   Reply With Quote