Quote:
Originally Posted by muz
I don't care about 4 HR games per se, as much as what it tells about the game mechanics. I wonder whether the match engine somehow does an in-game balance instead of random outcomes.
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If you're asking whether the game does things expressly to prevent 4 HR games or long hitting streaks, no, it does not. But baseball is a complicated thing, and it is a certainty that OOTP doesn't model everything perfectly. So, for example, does it happen in real life that batters are "locked in" for a day? That they see the ball especially well in certain conditions, or hit especially well against certain pitchers? Or that pitchers hang a lot of breaking balls some days and not others? If these things happen at all, I don't think anyone knows precisely how much of an influence they have, if any, on in-game outcomes. So there is no chance OOTP models all of these phenomena perfectly. And if any of these effects do exist, they would have an influence on the likelihood of streaks and 4 HR games.
If anything, I'd expect a game developer to want more long streaks and 4 HR games, not fewer, just because that would be more exciting for people playing the game. But OOTP doesn't try to do that either.