Thread: 3-D Graphics
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Old 07-16-2013, 01:47 PM   #106
VanillaGorilla
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Ya know what would would be sooooooooooooooooo cool for the game and enhance game play but would require nothing more intense than what an Apple IIc could handle is using Microleague graphics integrated with ball flight and runner speed/baserunning awareness, and if we could just see where the runners are in relation to the ball and fielder when making a "send the runner decision" that would be so awesome.

Heck, even dots moving on the base paths at different speeds to illustrate the difference between Vince Coleman and Ron Cey (sticking with the Apple IIc era theme, here) going towards third and home on a single to center would so rock.

No need to knock me out with exploding scoreboards, or signature HR trots....just give me THAT and the game play improves immensely, and you haven't changed the game engine one iota.

Last edited by VanillaGorilla; 07-16-2013 at 01:49 PM. Reason: minor clean ups
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