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				Injury rating
			 
			 
			
		
		
		
			
			I was thinking on this when you posted it awhile back, how you'd gone to 'hide injury rating' for more FoW. 
As a guy who loves realism I followed suit (as with many other of your ideas) in an effort to not 'game' the game. 
I think I've played for 2 seasons now and it dawned on me early, but only tonight fully hit me. 
On the off chance you were doing it, like me, to make it more realistic, I realized tonight it's really the opposite. 
Next to a players stats a players health, and health history, are the most important pieces of data a team can/and does scout and accumulate.  
The Injury data is, at least for me, a compilation of all my scouts, coaches and medical staffs data on a player. It's actually MORE realistic on than off. 
I am only mentioning this in case you were thinking otherwise. As it's a huge piece of information come draft time, and when a team works to sign a FA. 
Sorry to hijack! Back to the Colonels good start!
		 
		
		
		
		
		
		
			
		
		
		
		
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