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Old 07-09-2013, 11:06 AM   #4
Silent_Thunder
Minors (Triple A)
 
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Join Date: Jul 2013
Location: Upstate NY
Posts: 235
The problem with that is the same issue anytime on the Paradox forums suggests doing work with Creative Assembly. Paradox makes grand strategy games, while Creative Assembly makes games geared twords individual battles. People think that combinbing the two would make for a perfect game. But the problem is when you are allowed to take the individual events (battles, ballgames, etc) into your direct hands, this winds up being far more important than the upper level strategy (Interempire diplomacy, franchise management). The fact that they player has direct influence on the outcome. Its no longer about skill in management, and instead skill on playing the game itself.

Theres a reason these type of games are seperate, and while both can be enjoyable on their own, combining them would not be greater than the sum of their parts.
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