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Originally Posted by actionjackson
Thanks for the responses.
Ok...so...anyone got any good settings for the player development engine? I had turned it off, but I guess I'll have to turn it back on again. I know The Wolf had some interesting looking ones, but I can't find them right now. I guess I'm looking for a middle ground between destroying promising young careers and getting those that need to shuffle off to do so.
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Right now I use 67 change, zero percent ratings, 50% this year, 33% last year, 17% two years ago and sim the league for five years so every player has a firm stats base before I take over. It's working fine. I play stats only, so if there are some highly rated but low production players being cut loose by the AI, I can't tell, because I am only judging them by their actual performance as well.
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Originally Posted by Markus Heinsohn
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
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According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.