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Under personality ratings in the manual it says: Work ethic - How strong the player's work ethic is. Players with a strong work ethic can have a positive effect on other players in the clubhouse, and can influence player development. They are also somewhat less prone to slumps. Players with poor work ethic are also more prone to drug suspensions.
From this I get that there is coding in the game making some players more and some players less prone to slumps... and that work ethic is one factor that impacts this. Maybe the only factor, maybe not.
Since the game marks players as in a slump or hot, I deduce that this coding runs in both positive and negative directions. (Many people have argued that in real life, hot streaks and slumps are statistically just the result of chance. I make no claims about real life, but the implication is that OOTP codes these things to happen artificially.)
As to the text in the scouting report, I could not say. Maybe this refers specifically to poor work ethic. (That you could check up on.) Maybe it refers to other code making the player more prone to hot and cold streaks. Or maybe it is just generic text that was not thought out very deeply. (I think I remember a call for volunteers to help write the text for personality reports, but I don't remember whether Markus himself designed the scouting text, or whether that too was put together by volunteers apart from any inside knowledge of the game engine.)
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