Quote:
Originally Posted by VanillaGorilla
The difference is not in the players, but merely in how the players are presented to the user, be it between using very low vs very high scouting, or be it between v13 and v14.
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Well yeah, isn't that what's been debated here? That's what I was testing, anyway.
EDIT: So yeah, okay, maybe "player development" wasn't the right term to use.