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Old 05-16-2013, 10:13 PM   #16
sprague
All Star Starter
 
Join Date: Aug 2011
Posts: 1,948
Quote:
Originally Posted by Questdog View Post
seems to me you'd want the growth modifiers at near 0......you NEVER want anyone growing......

Also, I think it might work to only have the development engine on during the off-season.....of course, then you'd want the decline factors doubled, since they are only on half a year.....this would kee p any fluctuations from happening during the season.....
right quest, i dont want them growing. they will already grow as they did in real life via the recalc. otherwise ruth or cobb might be monsters in their rookie year.
the only thing i am trying to deal with is players who no longer have seasons on their database, and their last season was great so can be great for 14 more years. so i want to age those players in a somewhat fair way- yet not have the young players grow- they will be as the stats tell us for that season.

i thought too about turning development off during the off season- to not hurt older players who have a real season- say older cobb or a late year bonds...but that was too much extra i thought so i figure just let it run. an old player like that i can take a peek at before the season starts and make sure there was not really a bigger drop

i am in another test run and am up to 1910. it is working almost as good as i could have hoped. only ed delhanty for some reason took a LONG time to devalue his great stats- but then again he was a superstar before he died so whos'se to say.
will post a thread on it once i get up to 1919
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