Quote:
Originally Posted by Questdog
If you have development turned off, it is off.....always and forever......you really can't play with it off and NOT have the retire when they really did option turned on......plyers with no stats at the time of recalc will just keep the ratings they had before...always and forever....
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yes this was the very problem that i was looking to address-
but not have the developement too high that will make the in-season stats wacky- what a 1.000 rating across the board will do, some guys might have some big swings in the season
a reminder is that talent modifier has to be 1, to be sure no stars get wacked with a major drop potential during a season, thus have a big swing, or get traded because the ai thinks they have become terrible, when the next recalc sets everything back to normal
So far I simmed through 1929 and the results have been quite good actually. The .200 development modifiers as i see should be much much lower to be sure those first year players especially don't become great by may. maybe a .050 modifier. the aging modifiers were ok, but it would take some work. i am now thinking .400 might be better. players once their last season is done will begin to decline, just at a nice somewhat smooth pace.
I am thinking this test will be leading in the right direction
What has been a problem though is the Modifiers. They tend to be too low, especially in the 1900-1930 range., batting stats are way below what they should be. i know what the modifiers are meant to do- i think- so i know 1.000 is not really the best things to have accross the board, but what i think will have to be done is an adjustment each year to get them to stay closer to 1.000 (Ps i tried putting 1.000 in a modifier once, it never changed again, as if once the game sees 1.000 in a modifier it thinks you no longer want them updated). But i also tend to find that totals in the 1940-60 range is also a bit low than where they should be, even in some cases with certain modifiers over 1.000 particularly in home runs where i find mays and aaron never come close to their historical totals- so i will play with that too.
will do out another test league- will post results in the dynasty forum to check out how things are going
anyone else who has tested this area, drop a note, curious to hear how you are trying to get the historical game playing at it most realistic level
cheers