Im going to awnser the question I know I have dealt with before or know how to handle, most of what I am saying I have tried my self or somebody has tried it.
Quote:
Originally Posted by ezpkns34
1) Pure capitalism league. After the inaugural draft, there will be no team control or amatuer drafts. I want incoming rookies to be treated as free agents. Set Amatuer draft to 0 rounds w/ ~5 rounds of players generated?
2) Much shorter season (sorry purists, but 162 is too long for me). Looking at something closer to the NBA schedule (~80 games w/ more playoff teams & all 7 game series in the postseason). Yeh, will likely see more underdogs winning it all, but I'd be fine with that. However, will having a season half as long mean I should set salaries & stuff to half of what they'd normally be?
3) I want to have a 3 tier promotion/relegation system. I'm fine doing this manually. Obviously making the 3 tiers to be divisions instead of associations would be easiest. But, if I had 3 different associations could all the free agents (& thus incoming rookies) be available to all 3 associations? Could the teams from the 3 different associations play each other in the same playoff system? If no to either, I'd have to roll with the 3 tiers being 3 divisions in the same subleague
4) I want to have 1 or maybe 2 minor league affiliates per team. However, last time I made a league w/ just 1 minor league level, it kept telling me to promote players to a minor league level that didn't exist in that league (is that just a cosmetic issue or is 1 minor league level actually hurting development?)
Is it possible to just have a 40 man roster w/ no minor leagues at all? Would that lead to poor or weird player development for younger/unready players riding the MLB bench for a few years? Obviously I'd have injury numbers toned down a touch
5) I assume I'd need some kind of salary cap in place. Ironic in a "pure capitalist league," but the way OOTP handles budgets (they seem to be based on team payrolls instead of team market sizes) makes me think a salary cap would be a good idea
Thanks for help guys (or any other suggestions you may have that have personally led to you finding more fun/enjoyment in OOTP)
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4. You can have a 40 man roster with no minors but it all depends on how many players you have on active roster and on reserve roster if you have a 30 man reserve roster then it could be useful, I have it in my independent league but I make it a 32 man roster. 1 Minor league could work I have used that system and still do, but I find that 2 makes better players for the league which makes it more competitive.
3. I use a 4 league association system and you can set up a playoff using the association so they can play every league in the playoffs. You have to go to each leagues settings and set that FA can go to other leagues and come to this league. I dont know how the draft works but yes you can link up the drafts using the association setup page but for 3 leagues you would need more then 5 rounds. Make sure ghost players are turned off and if you had moved a team from being a team with out a minor team to being one some times players get hidden on reserve rosters.
2. The money is up to you but do the NFL NBA NHL not pay players lots of money for less games so you dont have to change but you can edit to any any type you want.
1/5. In my league the team gets payed money for TV contracts based on market size and owner decides on budget, I might be missing something but I have seen a owner change and give more money out and the team got better players and won a world series. I would say if your doing 3 league draft more then 10 rounds at least. What would your FA start at like would they be with team for 7 years or 3 years is there even FA and to make it a bit more competitive I would include some independent FA and/or International but that's for you to decide later.
I hope I have answered your questions.