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Thanks, maybe I should do a better job of explaining myself.
To rephrase, maybe what I mean to ask is how should I adjust my league totals, modifiers and PCMs if I am trying to replicate a style of baseball in a specific year.
Then, going forward, how will changing totals and modifiers in either direction effect the statistics of that league?
Basically, what exactly is the difference between the totals and modifiers and what do they do? Also what exactly do PCMs do, how do they effect my league?
EDIT: I think I know what I'm doing now. Tell me if I'm wrong...
1. To change the stats output of a fictional league I can just adjust the modifiers and leave the totals be.
2. Adjusting PCMs will adjust a player's ratings when he is created, but will not effect the statistical output across the league.
But now I'm confused as to what will happen if I check either "Automatically adjust league totals modifiers for accuracy" or "Automatically control in-game engine".
Also, how do I make sure minor leagues have appropriate stats? Do I just use the same modifiers as my major league?
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@MisterG90
Last edited by Mister_G; 05-11-2013 at 12:41 AM.
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