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Old 05-07-2013, 03:14 AM   #15
Charlie Hough
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Join Date: May 2006
Posts: 3,640
Why not try running a historical game with the standard OOTP database?

Try running a 3-year recalc league with the current season doubled as a basis. Don't even worry about manager or GM profiles.

Get a sense for what the game can do historically first. You can even turn off scouting, coaching, player personalities, and player morale if you want to keep the game simple and fairly close to historical player performances.

I'm running a game right now that started in 1978, and I'm in the 1982 season. I'm just using the historical database, and teams have been drafting incoming MLB rookies all along. Sure, it's a bit of a departure from real life, but it's the only major element that deviates significantly from the actual baseball environment at the time.

In 1982, MLB has taken on quite a different dynamic after four years of free agency, trades, and drafting. But this is what can make the game fun when you're competing against AI GMs and your historical world takes on a life of its own.

For example, I'm managing the San Francisco Giants in the World Series against the Boston Red Sox. I have stars like Gary Carter, Al Oliver, Fred Lynn, and some old standbys from the late 70's Giants like Bill Madlock and Jack Clark. My pitching staff features Dave Righetti, Steve Rogers, Charlie Hough, Joe Niekro, and Goose Gossage.

But despite my star-studded organization, I haven't reached the World Series until this season, and the Red Sox pose a major threat in their own right. Boston's lineup includes Carlton Fisk, Cal Ripken, Darrell Evans, Harold Baines, and Tony Armas. It's a murderers row, but I have a distinct advantage when it comes to pitching talent, and we've given up just 3.75 runs per game in the World Series. However, the Sox just tied the series at 2-2, though, and Boston's pitchers have overachieved thus far, so it's anyone's to take.
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