Quote:
Originally Posted by Charlie Hough
If this is the case, where is OOTP storing this post-injury information? I don't think the injury proneness ratings are changing after injuries, but I will have to do some testing and check.
I wouldn't expect a player who has been injured 8 times with 5 major injuries in 3 seasons to have a proneness rating of 70 after the injuries. I suppose it's possible that he started with a very low rating and it increased dramatically to 70, but that still doesn't seem to match what you'd expect for a player who has suffered that many injuries. Wouldn't you think a player who suffered that many injuries in a short span of time should have a rating well over 100? The 70 after all those injuries implies that he is well below average in proneness, and that makes no sense.
I suspect that OOTP is storing additional injury information and calculating the increased likelihood of injury. Are there further injury ratings that are hidden and that change once injuries have occurred?
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Based on the information in this thread and in the manual, the answer would have to be yes.