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Old 04-29-2013, 02:52 PM   #10
sandman2575
Minors (Triple A)
 
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Join Date: Apr 2013
Location: Cambridge, MA
Posts: 255
Many thanks for the clarifications. (This is in my fictional league, btw.)

It's very helpful to know how the AI goes about assessing when to pull a pitcher. What you describe makes perfect sense with what I've been seeing. The AI manager doesn't have a sense of when your SP is getting himself into trouble. Obviously, in real life, if an SP walked the first two batters he faced in the 7th inning in a game where his team was up by a run, he would get an immediate hook (assuming availability/condition of bullpen of course). But as I'm finding out the hard way, the AI manager does not do this. It seems the SP either has to give up the runs or run out of steam before the AI manager hooks him.

I'm going to start experimenting with setting pitch counts and see if that helps. Otherwise I'm going to have to take over manual control of player substitutions (much as I'd rather not have to do that).
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