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Old 04-25-2013, 04:00 PM   #4
Le Grande Orange
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Quote:
Originally Posted by Scruff View Post
Couldn't disagree more. The items I asked for aren't that difficult.
I'll put it this way: if you can sit down and easily create by hand schedules that include different examples of the options you suggest, then you'd have a point.

Quote:
Originally Posted by Scruff View Post
... if you want say an 84 game schedule (8 team league 12 game against each team) that takes 5 months (which is basically what the NL had in 1879).
You're overlooking the fact that the schedule generator must be flexible enough to handle almost any league size, alignment, and schedule length. That's the issue.

Now, this is not to say the game's current schedule generator is perfect. It certainly could do a better job. But the ability to import hand-crafted schedule files compensates for a lot of that. The best bet will always be to create desired schedules by hand or use an existing real-world schedule.
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