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Old 04-21-2013, 05:40 PM   #15
Go Tribe
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Quote:
Originally Posted by SteveP View Post
Any time a player is below 100% he is replaced if you have replace-when-tired set for that player. The result over the course of a season is that players tend to get more realistic playing time and total ABs (subject to injury and other random factors). The AI doesn't care what team you are playing at the time. If you care, then you have to manage this yourself.

I pressed Markus on the catcher/lead-off situation some time ago, and got a definitive rejection. It's possible that fixing this is too difficult. Of course, whenever I say something like that, Markus tends to follow up with a post along the lines of "I'll fix it in the next patch". So this can be a little test ...
1. Swisher was at 100%
2. Then don't reorder the lineup as you see fit (talking about the computer manager)
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