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Old 04-20-2013, 06:37 PM   #5
JeffR
FHM Producer
 
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Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,432
Quote:
Originally Posted by BTerran View Post
That all sounds like really great news. Thank you for the update

One thing I'm wondering: By making where a player will likely progress/regress to determined on a team-by-team level, will you be eventually opening the door for the player to be able to edit that information? For example, if I wanted to make Harvard graduates more likely to choose a low-level minor league over retirement, will that be possible? Or if I wanted to create a new league/team, will I be able to add in my own information for where those players might eventually go?
Yup, that's exactly why we're doing it this way, so it's customization-friendly. That's good for both user-made mods and our own internal database work, since the whole system can be restructured just by changing the data. If a new Junior A league sprang up tomorrow, it'd just be a matter of adding it in the database, I wouldn't need to go to Malte and ask him to fix a bunch of hardcoded stuff - or, if a user wanted to turn the USHL into a major junior league on the model of the CHL leagues, that would be possible because everything necessary to do that will be editable and not hidden away in the game code.
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