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Old 04-16-2013, 09:00 PM   #12
Bobble
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Join Date: Jul 2004
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Quote:
Originally Posted by endgame View Post
Bobble's the expert, I'd defer to his judgment. My use, however, has shown that it seems to work as a percentage of the whole. For instance, if you use 60 beards, and assign 1 to every one of them, then assigning then putting a 20 on Five o'clock Shadow will make it appear about a third of the time. The settings I use have a vast majority at 1-3, with another 2-3 at 15-20, and the No Beard and Five o'clock at about 150 and 450 respectively, FWIW. For me, it works out pretty well. My world's a bit on on the grubby side.
They don't need to add up to 100 (thankfully). I think it's helpful to remember that there's roughly 100 different beard styles. It makes the math easier. So, if you put in 2000 for "no beard" and roughly 3 for every beard, then about 300 out of 2300 players will have a beard (which is about 12 percent or so).
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