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Originally Posted by Fenway
1. I've read that the AI isn't so great at recommending when to promote or demote players. It take it you find its recommendations reasonable?
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I do not use it, I have 1 online league and 1 solo league with reserve rosters so promotions and demotions are not a major hassle.
Quote:
Originally Posted by Fenway
2. I've always resisted ghost players on role-playing grounds, but I admit they would reduce micromanagement. Do most people use them? Also, do most people use the default rules on minor league roster size (i.e., no limits)?
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I love ghost players, I do not want to role play Incomplete Minor League Roster Manager or Minor League DL Manager.

For me, I like the convenience they provide.
Quote:
Originally Posted by Fenway
3. I looked more closely at the manual on minor-league contracts. Once you put a minor leaguer on your secondary (40-man) roster, he automatically gets a 1-year minimum major league contract. Yikes, I didn't know that. So the decision to put a guy on the 40-man has some financial consequence, even if it's still a minimal salary ($300,000 or so?).
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Real Life
Sort of, a player on the 40 man but in the minors receives a percentage of the ML minimum salary in real life. When a player is placed on the 25 man roster they receive a ML contract.
OOTP
OOTP does not exactly replicate this. If they are demoted to the minors in the same season they are payed, I am 90% on this, their ML wage. If they are on the 40 man and are not promoted to the 25 man active roster they are not payed, basically.
The third post in this thread (from OOTP12 but I think it is still applicable) explains a lot of what I do with my minors.
http://www.ootpdevelopments.com/boar...ng-system.html
Keep asking questions and feel free to ask any clarifying questions.
Good luck,
Tom