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Old 04-06-2013, 10:23 AM   #4
AstaSyneri
Minors (Double A)
 
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Join Date: Jul 2012
Location: Münster, Germany
Posts: 182
Quote:
Originally Posted by RchW View Post
Orbitals are a variation of Larry Niven's Ringworld idea. Banks naming convention for Ships is masterfull so you could have really interesting team names.
I'll look into it, but currently my plans are to base the league in the EVE Online Universe - plenty of orbital stations to go around there. The trick is only how to capture such a feeling in OOTP!

Quote:
Originally Posted by The Game View Post
For my main league or universe as I call it I created all the planets of Star wars, Star Trek & some fictional planets as nations. All of them are based off of nations in OOTP. All my cities are a mirror of a real city, i used the actual population of most cities, some i upped by a little, some a lot. I wanted to change the modifiers to reflect the fact that the planet my main league is on has less gravity then Earth and has a 20 hr day. I skipped that because of too much micro management of the league and I leave it as is.
Since i did all this on 11 when it was easier to edit the txt's i have to create a league on 11 and then convert it to 12 then 13 and soon 14. I have not tried to edit the world default .xml on 12 or 13.
I do have several templates for 13 for various league setups if you want them.
At this point I am just collecting a) what can be done for such a "total conversion" and then b) how I can do it.

I'd love to see what you did - did you put any of it online?
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