Quote:
Originally Posted by RchW
Orbitals are a variation of Larry Niven's Ringworld idea. Banks naming convention for Ships is masterfull so you could have really interesting team names.
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I'll look into it, but currently my plans are to base the league in the EVE Online Universe - plenty of orbital stations to go around there. The trick is only how to capture such a feeling in OOTP!
Quote:
Originally Posted by The Game
For my main league or universe as I call it I created all the planets of Star wars, Star Trek & some fictional planets as nations. All of them are based off of nations in OOTP. All my cities are a mirror of a real city, i used the actual population of most cities, some i upped by a little, some a lot. I wanted to change the modifiers to reflect the fact that the planet my main league is on has less gravity then Earth and has a 20 hr day. I skipped that because of too much micro management of the league and I leave it as is.
Since i did all this on 11 when it was easier to edit the txt's i have to create a league on 11 and then convert it to 12 then 13 and soon 14. I have not tried to edit the world default .xml on 12 or 13.
I do have several templates for 13 for various league setups if you want them.
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At this point I am just collecting a) what can be done for such a "total conversion" and then b) how I can do it.
I'd love to see what you did - did you put any of it online?