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Old 03-24-2013, 06:03 AM   #2
Cryomaniac
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Join Date: May 2007
Location: Hucknall, Notts, UK
Posts: 4,902
Quote:
Originally Posted by JeffR View Post
In less encouraging news, we're starting to run into the exact problem we were hoping to avoid: making little hardcoded fixes to account for oddities and exceptions in the way rules (both on and off ice) work in individual leagues. That's driving us away from the modular approach we wanted to take, where customization is easy because the rules can be swapped in and out for a given league and will behave in a uniform way. And there's a stability cost as well: a lot of the frequent crashing you saw in the first couple of weeks post-release was attributable to quick-and-dirty fixes that accomplished one thing, but led to situations where something else broke in a very bad way.
I hope this can be fixed, since hardcoded league rules are really not the way to go imho, especially with no fictional leagues in the game. Obviously i can imagine it's difficult to make everything customisable and still be stable with everything else, so if it has to be done then it has to be done. It would be disappointing though.
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