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Old 02-16-2013, 07:33 PM   #20
tward13
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Join Date: Jan 2003
Posts: 1,964
Quote:
Originally Posted by Le Grande Orange View Post
I'd recommend (1) researching the tie-breaking steps used in real-world leagues; (2) distilling the options available in real life down to a reasonable number of steps (if there are a lot of different methods); (3) order that distilled list into a sequence of steps; (4) make that the standard list of tie-breaking options that will apply to all leagues in VHM; (5) allow the user to enable which of those tie-breaking steps they want active in that particular league.

So, for example, if there are a total of 6 possible steps in the final list, a user might opt to have steps #1, #2, #4, and #6 apply to their league. Or they might prefer to use #1, #3, #4, #5, and #6.

Non-game tie-breaking is really just a series of steps. So on it's face it ought not to be hard to provide this sort of customization.

(In baseball it's a whole different story. You've got tie-breaking playoff game scenarios which depend on whether it's two tied teams, three tied teams, if the teams are tied just for the division title, if they're tied for both a division title and wild card spot, there's split-season format leagues which require additional rules in regards to first half and second half ties, etcetera and so forth. Add to all of that non-game tie-breaking procedures for determining playoff seeding. Hockey's a piece of cake compared to that.)
Ah, but here you're suggesting they use the rules that have existed in real life. But if you've read enough of these threads you'd know that some would want/expect/demand endless scenarios and options to meet they're fantasy desires.
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