Quote:
Originally Posted by Dutch Alexander
Some other things I would like to see changed:
- When playing out your games, your players will ONLY try to steal when you SPECIFICALLY order them to do so. I don't think this is realistic. IRL players have a certain freedom to steal. If a player like Mike Trout sees something and thinks he can swipe a bag, he will do so. He will not wait for a direct ORDER from his manager. His manager will have given him a certain freedom to steal at will, depending on the game situation. I think this could be better simulated in the game. It should be possible to control this in your team and player strategy page. As it is, when playing out your games these strategies are 'dormant'. That should not be the case. It should still be possible to overide these stragegies 'in-game' off course as a manager
- Same thing applies to pick-off moves by your pitchers. This should not ONLY happen when SPECIFICALLY ordered to do so.
- This also applies to pitch-outs. Pitchers/catchers should have a certain freedom in calling them themselves, according to team/player strategy.
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I think you're generally correct about players having a certain leeway in these things in reality, but one must keep in mind that this is a game, and as such as much as possible should be kept in the control of the player. Can you imagine the outcry if the AI decided to send a runner when the player did not want to do so, and the runner got out ending a rally?