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1) This is clearly something that real baseball is using a lot more.
2) So OOTP should implement and model.
3) But not until we have accurate metrics on how this is used in MLB and what the impact is.
4) And Markus can implement this in a way that mimics the effects seen in real life, and won't break something else.
It would be very interesting to have a big pull hitter up, the defense goes into an overshift, and the OOTP manager has him drop a bunt every other at bat. That's really one of the great things about a sim like OOTP - you can implement strategies and observe results that real players/managers are too risk-averse to try.
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