02-04-2013, 04:19 AM
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#133
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Hall Of Famer
Join Date: Nov 2012
Location: Czech Republic
Posts: 2,077
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Quote:
Originally Posted by JeffR
Quote:
Originally Posted by lubongo
i did try searching on this but couldn't find anything: now that all the feature priorities have changed with the extra time before version one, can you give a rough idea on when you could get a 2D match engine coded in? obviously i'm definitely not expecting it for version one but with all the features already announced i'm struggling to think of anything else i would like to be included! i know it's not high on the list, and obviously ironing out bugs and stuff is much more important, so is version two possible for this? if not might it be included at some later point? it really helped me get immersed into EHM2007 over the text-based versions before it.
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That'd be Sebastian's call, since he's probably the one that would be coding it, but my advice to him will be to wait a long time. After the EHM 07 experience, 2D match engines scare me. That ate up a ton of Riz's coding time that year, and he had the advantage of working within shouting distance of the FM guys, with years of experience handling their own 2/3D match engines (having Paul Collyer around for advice on that topic is a little like having Scotty Bowman on board to design coaching logic for a hockey game.) We'd need to have cleared just about every other thing off the wish list before I'd want to tackle that.
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If I remember it correctly I think Sebastian mentioned elsewhere that if he ever makes 2D/3D engine then it must look realistic.
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