Quote:
Originally Posted by thbroman
A while back Charlie Hough posted something to the effect that undertaking a major re-coding of significant portions of the game is a job worth doing for its own sake, or something like that -- I certainly agree, so on that basis alone I look forward to seeing what comes of the work on OOTP 14.
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I don't quite recall saying exactly that, but you might mean that I mentioned the potential value in major re-coding efforts because they can potentially be the equivalent of entirely new features. So, for example, re-coding an area of the game from the ground up can potentially fix many issues, add a number of smaller features that add up to a whole new experience, and generally create quite a big splash.
But it's a tough balance for developers. It's hard to market a game when the focus is mostly on recoding and improving existing aspects of the game. That certainly helps ensure repeat sales from existing customers, but one of the challenges in getting users of older versions to upgrade and in securing new customers is trying to deliver at least a couple of "back of the box" features that are entirely new and enticing. These aren't done for the sake of newness but obviously to improve and enhance the game. But this year it appears that most of the focus is on the existing features, so it will be interesting to see how the sales play out.
This is why it's incumbent upon everyone here who cares about the product to get the word out and do our small part to drive growth. I created a Facebook post that seems like it might have gotten a few people on board, but I can't be sure that they've bought or pre-ordered the game yet.