Quote:
Originally Posted by Bluenoser
I just have one question - why do you continue to ignore the fact that this is exactly how it works in OOTP now? I made a post in this thread's early stages explaining to you this is what Markus (the developer of OOTP) has stated. It works based on Supply and Demand. If there is lots of supply (money) in your league, players will demand lots. If you lower the revenue so there's not so much supply (money), then player demands will come down. If you're not going to believe what the developer of the game says, then I don't know what else to say. Good luck with your quest.
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The thing that you're overlooking is that you're talking about a different supply and demand. You're saying that the supply of money dictates the amount of the free agent demands.
Buane is saying that he'd like a system where the money a free agent gets is a function of the amount that GMs are willing to offer them (among whatever other factors - see Algorithm A above), rather than a function of the amount of money in the league. You may agree or disagree as to whether or not that's a Good Thing (TM), but they are two different things.
In other words, the supply of quality 1Bs will dictate how much a quality 1B gets, not the supply of money in the league. Appropriately extended to the other positions, of course.