Quote:
Originally Posted by Mister_G
P.S. I've been posting alot of questions here lately. Thanks for the help and sorry for this one being such a long read!
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Don't worry about that; it's what this forum is here for. However, you're probably discovering that many questions don't have easy answers in this complicated game.
You may indeed be discovering that player ratings, as modified, will override settings in league totals. If your 1871 players have low power ratings, dialing up the league totals will not make them produce like Babe Ruth.
The way I understand it is this:
- You've imported historical 1871 players with low stuff and power. They are not going to strike out many batters nor hit many balls over the fence, period.
- The League Totals are for tweaking the final numbers, not changing the overall quality of play. They are there to make 2011 batters a bit weaker or stronger, not to make 1871 batters into 2011 batters.
- When you are talking about modifiers, are you talking about Player Creation modifiers? Because, those are used when the game needs to create new fictional players. This does not seem to be part of what you were trying to do.
- The League Totals and the Player Creation Modifiers are supposed to work together for the most part. Modifiers to create certain types of players and League Totals to tweak their statistics a bit. They go best hand in hand, not conflicting or overriding each other.
- My advice: If playing modern fictional, leave these all set to 1.000 and forget about them. If playing historical, select the year to start your league and then set the options to let the game update these settings as you progress, year by year.
My other piece of advice is, if you have not read the online manual about these subjects, do so and start here:
Out of the Park Baseball Manual