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Old 05-15-2012, 01:50 PM   #5
hefalumps
All Star Starter
 
Join Date: Mar 2003
Posts: 1,374
Yeah, just noticing this myself. Looks like all of the historical schedules prior to 2012 were done with game times in Eastern instead of local, which makes sense since OOTP didn't use to support timezone data. But it means that anyone who plays historical will have whacked out game start times if you use those historical schedules.

And adjusting the manager's time zone settings doesn't change anything, because the problem lies with the start time in the schedule and the timezone data in the team's location. Basically, if you're using a historical schedule prior to 2012, games in EST will always start on time, games in CST will always start an hour late, games in MST two hours late, and games in PST three hours late.

I haven't searched yet, but I wonder if anyone has started going back and editing the historical schedules. In order to ensure accuracy, they'd have to be hand-edited, or someone would have to write a script that knew the team IDs and could take the home team's timezone into account when adjusting times. Sounds like a lot of work.

I wonder if Markus could somehw add support for "EST schedule files" into the schedule import process. I agree local time by default makes sense with the direction OOTP is going, but by not supporting schedules with Eastern times, it makes OOTP13 not terribly friendly with historical schedules, especially with its real-time features. If I'm doing a RTS using a historical schedule, I don't want to wait until 1:05 am to watch the west coast games!

Hoping to see this option in a patch. Or a way to edit the timezone data for the major league cities to put them all back on the same timezone.
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