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Old 05-02-2012, 06:58 PM   #60
Cooleyvol
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Join Date: Dec 2001
Location: Union City, TN
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Quote:
Originally Posted by SandMan View Post
I am thinking that the problem is that people are backloading the player contracts in future years. Add the arbitration eligible salaries and you will quickly go over the budget in the future. I don't think that this is a bug, and I believe the game is working as intended. I just think that players need to look at future years and offer contracts that are stable and stay within the budget. Arbitration is the big killer on the future budget in this game. Add backloaded contracts and this multiplies the problems.

I also don't think it is a problem that the future budgets don't increase when making trades. There is no way to know what the future budget will be so the game just uses the current budget for future seasons. I still don't think that this is broken.

I am probably in the minority here when I say I don't think is a problem, but that is just my feeling with the game. Watch your future signings and finances/budgets will work fine.
Negative.

In MoneyBall, initial contracts were determined (and hand input) based on the # of stars. All contracts are the same through the end of said contract. We are seeing this in that league.
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