Thread: Pinch hitting
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Old 04-20-2012, 07:07 AM   #32
DCG12
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Told myself I wasn't going to get involved because I am a little burned out on this issue and testing and reporting in general, but here goes.

Quote:
Originally Posted by Dutch Alexander View Post
Not seeing that, in my present season in v13 PH are 2 for 31 with 18 K's. Also since this does not seem to be a recognized problem I do not think anything was changed in respect to PH since previous versions.
In fact Markus did make some changes this year after the strikeout issue was shown to him. This years version is definitely better in my testing and believe me I have tested the crap out of it as well as beating the drum during the last 3 betas. There is still an issue that I will get to in a minute.

Quote:
Originally Posted by OutS|der View Post
K i'm confused.
Why would the quickstart PH be worse then any other league with comparable player ratings?

If there is a problem playing out the at bat then does it go away if you sim that at bat?

Why would simming get a different result than playing out the game?

So a player edited to max ratings will strike out if brought in to PH the majority of the time if i play out the game?
There was a problem with the quickstart that was causing the strikeout issue. I don't know what the problem was but Markus said he fixed it.

Just so you know, as you keeping questioning why simming vs. playing gets different results, Markus has discussed in the past about various tweaks that result,for example in a home team having a slight advantage in the game and while he is reluctant to give away too much under the hood I believe that there may be a difference when playing vs. simming.


Now the problem this year still seems to be when playing out games and it seems to affect the human player only. Sorry Dutch but I don't think the strikeout issue is still at play here, I think you should check your PH's "eye" and "avoid K" ratings because players with poor ratings in those catergories will suffer as PH's.

The problem is batting average. Every league I have tested my team always hits below .190. Last year in MLB both AL and, more importantly, NL teams both hit .214.

In the league I am playing right now which is fictional and is half way through the season PH's are hitting .136 and pitchers are hitting .186 but pitchers have struck out far more than PH have. In the NL last year PH's struckout about 28% of the time. In my league they are currently striking out @ just under 30% so not bad.

The other issue is power hitting. PH's when they do get hits for human teams don't hit doubles or HR's like they should. There were 70 PH HR's in the NL last year in 3645 AB's. In my test league I have never had more than 2 Hr's in a season. Doubles are just as bad.

Ok as to Markus. I don't think we have gotten across to him yet that it is a playing out vs. simming issue. In a recent thread he made the comment that in his test sim batting averages looked ok and that is the problem, if you sim or look at teams that the human doesn't control the numbers look acceptable.

I will post in the beta forum and see if I can get him to revisit this issue. I will point him to this thread also.
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